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CameraRig.setWorldCoordinates() method

Sets world coordinates for the camera, and configures rig component transforms accordingly.

Signature:

setWorldCoordinates({ position, quaternion }: {
        position: Vector3;
        quaternion: Quaternion;
    }): void;

Parameters

Parameter Type Description
{ position, quaternion } { position: Vector3; quaternion: Quaternion; }  

Returns:

void