Home > three-story-controls > CameraRig > flyTo
Transition to a specific position and orientation in world space. Transform on eyes will be reset to 0 as a result of this.
Signature:
flyTo(position: Vector3, quaternion: Quaternion, duration?: number, ease?: string, useSlerp?: boolean): void;
| Parameter | Type | Description |
|---|---|---|
| position | Vector3 | |
| quaternion | Quaternion | |
| duration | number | |
| ease | string | |
| useSlerp | boolean |
Returns:
void