Home > three-story-controls > CameraRig > flyTo
Transition to a specific position and orientation in world space. Transform on eyes will be reset to 0 as a result of this.
Signature:
flyTo(position: Vector3, quaternion: Quaternion, duration?: number, ease?: string, useSlerp?: boolean): void;
Parameter | Type | Description |
---|---|---|
position | Vector3 | |
quaternion | Quaternion | |
duration | number | |
ease | string | |
useSlerp | boolean |
Returns:
void